Helicopter-first combat
The aircraft is the player's primary instrument. Handling, positioning and weapon employment are central to the experience.
Take command of the skies. Fly the Deathbuster attack helicopter across a rugged battlefield inspired by Sinjar, Iraq, and bring precision firepower to the fight below.
LETHAL PRECISION: AIR HUNT is an action-focused helicopter combat game. Its first release concentrates on the central experience: piloting an attack helicopter, reading the terrain and delivering firepower where it matters.
The launch version places the player in the cockpit of the Deathbuster, a purpose-built attack helicopter created for the game's fictional military world. The battlefield is not a collection of disconnected arenas. It is a broad landscape of settlements, roads, valleys, rugged hills and mountain routes.
Flight and combat are designed to work together. The player must approach the battlefield, understand the ground below, identify threats and choose how to engage. The helicopter is the centre of the experience—not simply a vehicle used to reach the next encounter.
The setting draws inspiration from the Sinjar region of northern Iraq. Its varied terrain gives the game a distinct visual identity, moving from built-up areas and open countryside to steep slopes and winding mountain roads.
The aircraft is the player's primary instrument. Handling, positioning and weapon employment are central to the experience.
Settlements, roads, rural areas and mountain terrain form one broad operational landscape.
A named collection of fictional weapons and ordnance gives the game its own military identity.
Original aircraft, vehicles and equipment create a setting separate from a recreation of any one real-world military.
The launch map is planned around an approximately 220 km² area inspired by Sinjar and its surrounding landscape. Its geography is intended to shape the way the player moves through the world.
The environment is designed to offer more than a desert backdrop. Terrain elevation, settlement density and road corridors help give different parts of the map their own character.
Built-up streets, neighbourhoods and surrounding development, including the planned Hayy al-Shuhadaa area.
Ridges, slopes and valleys create a dramatic mountain belt and varied flight approaches.
A winding route crossing toward Sinuni, including the Kalkan / Kūlkān pass area.
Rural settlements, open ground and agricultural areas extend the battlefield beyond the town.
The aircraft at the heart of AIR HUNT. Designed as a fictional attack helicopter, Deathbuster gives the launch version its silhouette, identity and combat focus.
Deathbuster is the defining machine of the launch experience. Its flight controller and handling are being developed around the feel of a dedicated attack helicopter: a machine that must be flown with intention while operating in a demanding combat environment.
The launch roster includes a collection of original weapon names and equipment. Each belongs to the fictional arsenal being built for the world of LETHAL PRECISION.
A named weapon in the launch arsenal.
A second designation in the Skycreeper weapon family.
A named weapon in the launch arsenal.
A rocket associated with the Tyrant launcher system.
Weapon roles, statistics, ammunition limits and final loadout configurations are intentionally not specified here; they should be added once the launch-game balance and equipment assignments are finalized.
The vehicle roster adds a recognizable ground-combat identity to the battlefield, from utility pickups to heavier armour.
The pickup vehicle family, with a standard unarmed configuration and armed variants.
Regular · Mouthbreather · Hyper · TyrantThe game's named tank, designed as a heavier ground vehicle within the fictional military roster.
A rocket-launcher configuration mounted on a Sandrunner platform.
Fires the Stormer rocketThe heavy machine-gun designation associated with Deathbuster, the Sandrunner HMG configuration and Pelorathian.
AIR HUNT is being shaped around the relationship between flying, battlefield awareness and combat decisions.
Learn the movement and handling of Deathbuster. Use the helicopter's position and approach to work with the landscape.
Move between built-up areas, open terrain and mountain corridors. The map's geography is a core part of the experience.
Use the game's fictional arsenal and engage the threats presented by the battlefield and its vehicles.
A focused helicopter-combat experience, built around an original aircraft and a distinctive battlefield inspired by the Sinjar region.
Launch version · In development